Byte Odyssey Games cinematic publisher montage with 2D, VR, card game, and Horizon Worlds concepts
Version 6 game publisher

Byte OdysseyGamesIndie Action RPGs, VR and Racing Games

Independent worlds. Infinite possibilities.

A video game publisher for playable worlds: dark fantasy action RPGs, collectible card games, immersive VR arenas, Horizon Worlds experiences, browser prototypes, desktop releases, mobile games, and Web3 systems where ownership supports the games.

2D + 3DUnity, Godot, Three.js, WebGL, desktop and browser prototypes.
VRChatMusic, rides, games, and social experiences on supported devices.
Blackfall2D TCG first, VR holographic arena later, shared card economy.
IMTPlanned utility for packs, trading, prizes, and card ownership systems.
Publishing slate

Show the game before explaining the platform.

The new Byte Odyssey direction puts gameplay concept art first. Each game gets a clearer player promise, a production lane, and visual language that can grow into trailers, store pages, decks, and social campaigns.

Flagship in development

The Blood of Lenar: Obsidian Descent

Zane descends into a living obsidian fortress built from the corrupted remains of a holy monastery. The game is a 2D side-scrolling action RPG platformer with swordplay, sorcery, Aether Stone fusion, hidden loot, optional allies, and boss-driven levels.

2D action RPGIn developmentAether StonesLevel-based lore
The Blood of Lenar: Obsidian Descent side-scrolling gameplay concept art
Gameplay concept: fortress entrance traversal, enemies, hazards, and Aether Stone discovery.
Blackfall 2D trading card duel board concept art
Gameplay concept: board zones, spell resolution, owned decks, and limited card economy.
Cross-platform TCG

Blackfall 2D

The first Blackfall release lane is a browser and Steam tactical card game. Players collect cards, build decks, duel online, open limited packs, and trade card assets through a controlled game economy.

2D firstNFT card conceptsBrowser + SteamIMT utility
Concept art wall

Artwork now carries the roadmap.

These assets are website-ready concept art for the game experiences: boss fights, card galleries, VR arenas, social spaces, and gameplay concepts.

Mobile racing · Coming to Android & iOS

Traffic Rush: King of the Streets

Every gap is an escape.

Traffic Rush mobile game promotional artwork

Wrong way. Full commitment.

Weave through oncoming traffic with the police on your tail. Pick your ride at Block Motor Works, tune its performance, customize your driver, and save your nitro for the perfect moment.

Planned for Android and iOS. Store release is pending; download links will appear when the game is available.

Development gameplay of Traffic Rush with oncoming traffic and mobile driving controls
Mobile game development footage

Build your next escape.

Visit the garage, preview your driver’s look, and take another run through the city. See the actual mobile game in the official Version 6 LLC trailer collection.

Explore on VRChat

Your music. Your people. Your world.

Entertune Park brings music, rides, games, and social hangouts together on one connected island.

Entertune Park on VRChat with the Ferris wheel in the current game build
Entertune Park · VRChat

Make the park your playground.

Discover Entertune’s AI artists, enjoy music together, ride the Ferris wheel and roller coaster, visit the arcade, and explore the island with friends.

Join through VRChat on supported devices. Free Friday artist events run from 6–10 PM Eastern; see Entertune for the latest lineup.

Pipeline

One publisher, multiple engines and stores.

Byte Odyssey is the publishing wrapper for Version 6 games, not a single-engine studio page. Browser prototypes, Unity and Godot 2D builds, Three.js and WebGL showcases, 3D projects, desktop releases, mobile builds, and supported VR experiences can all fit into one slate.

Prototype

OpenGame Lab and Three.js Game Kit create playable browser proofs before bigger production commitments.

Package

Promising builds can move toward Steam, Epic, iOS, Google Play, Windows, macOS, WebGL, or VR platform packaging.

Own

Where the design supports it, IMT and NFT ownership can be added for packs, trading, inventory, cosmetics, and prizes.

Experience

Social spaces are described with the devices and platforms they support today, without promising unbuilt mirrors or release dates.